The game introduced two types of in-game currencies: rubies and minecoins. In Minecraft Earth, players encountered various unique mobs - entities with special variations distinct from those in the standard Minecraft. The game intelligently accounted for physical real-world elements like trees and lakes to minimize disruptions in the AR experience. Resource collection in Minecraft Earth was interactive, involving tappables on the game map and engaging in adventures - which could be puzzles, specific tasks, or encounters with hostile entities. In both modes, Buildplates were superimposed onto the real world using augmented reality technology, employing the phone's camera for an immersive experience.
These could then be explored in life-size through play mode. The game featured a build mode where players collaboratively created augmented reality structures on Buildplates. It operated on the same Bedrock engine used in other Minecraft editions. Minecraft Earth shared similarities with the classic Minecraft game, focusing on building, resource gathering, crafting, and exploration.